Lonelywood

Region: Icewind Dale — Ten Towns Type: Town Notable For: Dense pine forest; the party’s home base

Description

The smallest of the Ten Towns, nestled in a pine forest on the shores of Maer Dualdon. Known for its loggers and hunters. Less politically significant than Bryn Shander but quieter and more defensible.

Map

Known Locations

  • The Lucky Liar — Rival tavern (Vae was hiding behind this one when she first arrived)
  • The Happy Scrimshander — Shop
  • Speaker’s House
  • Ramshackle — The party’s inn (listed by name on the map)
  • Pavel’s Used Goods — Second-hand shop
  • Roads to Termalaine and the Eastway

The Party’s Inn

The party owns and operates an inn in Lonelywood — their primary base of operations.

Staff:

  • Bombdeer — Inn manager (Thorkin’s twin brother)
  • Skorp & Sork — Kobold chefs
  • Various kobold front-of-house staff
  • Goblins assigned to fishing and foraging
  • Fred — Awakened tree; serves as greenhouse gardener in the courtyard
  • Clay & Hugo — Awakened berry bushes; growing herbs in the greenhouse
  • Vae — Hiding in the basement, disguised as a human barmaid

Amenities:

  • Greenhouse (mushrooms, herbs, frost-resistant plants)
  • Cup of Good Fishing (3 goblins assigned)
  • Alchemy Jug (beverage supply)
  • Owlbear, dire wolf, and other companions housed nearby

Income: ~77–103 GP/week (varies by event rolls)

Known NPCs

  • Bombdeer — Inn manager
  • Vae — Hiding here; Kelrig’s old friend

Notable Events

  • Party established the inn as their base after the Dwarven Valley expedition
  • Kelrig’s noble brother visited and left while the party was away — may return
  • Named the mine hall in the Dwarven Valley after the party (UwU — Unordained Warden Unit)