Icewind Dale — Overview

Type: Region Condition: Eternal unnatural winter, caused by The Frost Maiden

A remote, frozen region. No floods anymore — everything is frozen solid. Most structures built for smaller folk (halflings, dwarves).

Towns Visited

TownNotes
TermalaineWhere Meldir arrived after Nautiloid crash. Chwingas popping up. Rumours of underdark opening in the mine. Leader: Oarus Masthew
BremenFirst town. Fishing competition. Plesiosaur attack (Ravisin).
LonelywoodLogging + fishing. More crime. White moose problem. Lucky Liar tavern.
Bryn ShanderLargest town, main capital. No water access. Tower of Ingenuity. Alaric Razor’s tower.
TargosBand of adventurers planning trip to Kelvin’s Cairn.

Points of Interest

  • The Black Cabin (north of Lonelywood) — people disappear, strange artifact ⏳ revisit at higher level
  • Jarlmoot — tablet says “prove yourself” pointing to a lake
  • Kelvin’s Cairn — miners go missing, yeti sightings, miner’s body found there
  • Sea of Moving Ice — multiple islands, a whale transporting people, Nautiloid crash site nearby
  • Glacier / City Beneath — a city sleeps under the glacier, Thalmor expedition attempting to reach Bryn Shander
  • Tower buried in ice (north of the Spine) — map hidden there
  • Karkolohk — goblin fortress, goblins treated poorly there

Threats

  • The Frost Maiden and her eternal winter
  • Duergar seeking Chardalyn
  • Underdark opening in Termalaine mine
  • Illithid (crash survivors?)